SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa Start up your Creation Kit and select Dawnguard.esm or HearthFires.esm or Dragonborn.esm only and loadĨ.then patiently wait for it to load.and it should all work now You need to add bAllowMultipleMasterLoads=1 to the General Section.to load up more then one masterfileħ. You need to add bAllowMultipleMasterFiles=1 to the General Section.to allow more then one masterfile Make sure it looks like this : SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa At the end of that line put, DawnGuard.bsa, HearthFires.bsa, Dragonborn.bsaĥ. This concludes the tutorial for creating a book in Skyrim Creation Kit.If you have all the DLC's then you need to make sure your CK can use them.Ĥ. See that it increased your skill (if that's what you chose) and check the formatting and pagination. The number "1" is the quantity, in this case you are giving yourself a single copy of the book.
#Creation kit skyrim lakeside house code
Use PgUp to scroll through the output if necessary, and locate the code for your new book 8) Type "player.addItem 002033BC 1".
#Creation kit skyrim lakeside house mod
6) Save the Mod and launch Skyrim 7) Open the console and type "HELP
Teaches: You can make the book teach a skill or spell when read. Since it is your first book, how about increasing it's value? Change the value to 50. Value: This is the gold worth of the book. Will affect how much a player can carry in his inventory. Name your new book, for example "The Doomsday House". Name: This is the name of the book, and what the player sees in his inventory. Choose something descriptive, such as "doomsdayHouse". It contains the following field: ID: This is the internal ID of the object. 4) This brings up the Skyrim Book Editing Interface. Then find your new object copy in the object list, and right click on it and choose "Edit". Right click on it, and choose "Duplicate". Sort the items by name and scroll down to the book named "Biography of Barenziah, V1". 2) Go to Items -> Books 3) As with creating any new item, a good method to do it is to start with an existing item close to what you want, then duplicate it and edit its data. Follow the simple steps below to make your new book: 1) Open the Creation Kit and Load your plugin file. You might want to create a book for Roleplaying purposes, or to put in your new quests and dungeons. In this tutorial we will be making a new book.